Toy
Soldiers, War Dollies, Man Barbies... call them what you
will. I’ll confess it proudly: one of my geekiest of
vices is my infatuation with miniature Tabletop Wargames.
More specifically, Warhammer, amongst one or
two others. As you may imagine, this particular hobby of
mine is one that is met with derision by some, curiosity
by others, and is a constant source of amusement to my
family, and less nerdy friends.We’ve all seen that Simpsons episode where Homer goes back to college. “We played Dungeons and Dragons for four hours... then I was slain by an elf”. Unfortunately, wargamers get lumped in with role players, LAN gamers and dare I say it, even LARPers as a social stereotype. (Not that there's anything wrong with role players, LAN gamers or even LARPers... I just don't happen to be one.) So when I book leave from work in order to go to a tournament, the explanation usually stays at “boys’ weekend on the booze”. It’s just easier.
This is basically the story of how it all started for me, and where it’s come to now.
The tale begins waaay back in high school. Some friends were playing this Warhammer game, collecting and painting models and pitting them against each other... somehow. It was all very new and different, but there were some shiny figurines, and painting them looked pretty challenging. I mean, painting eyes on something that small. Damn.
Warhammer:
a game cooked up in the 80’s. Games Workshop is the
company behind it, along with a number of other games.
GW originally distributed Dungeons and Dragons products, then founded Citadel
Miniatures, producing models inspired by existing role
playing games as well as generic Fantasy novel
characters: Wizard with Staff, Paladin with Sword, Bard
with Sword and Lute, that kind of thing. From there,
they cleverly started designing games that would allow
for more of their models to be used by collectors.
Nowadays, GW is a multi-billion dollar company (after
you see the price tag on their products you’ll
understand how), producing games, models, books,
computer games and even an animated movie (although I
will not be reviewing that piece of drivel). Anyway. I was intrigued.
So I wandered into the local gaming type store -- I had no idea what I was doing, or how it all worked, but as a Lord of the Rings fan, the elves and dwarves and such looked pretty cool, and I ended up parting with my pocket money for my first model -- a Chaos Warrior -- and a starter paint set, then took it all home to begin painting.
Okay -- so my first attempt didn’t really stack up to those in the pictures I’d seen in magazines, or those my friends had done. But, come on. It was my first go.
From
there I started collecting. Before long I had an army of
elves and ranks of spears. I had archers and cavalry,
and they were even led by an elven prince on a dragon. I
dutifully painted each model, slowly creating my own
battalion, my forces building, ready for war. A few of
my friends had also started to collect their own armies,
and we were quickly staging small skirmishes that got
bigger as we amassed larger collections. Until at last
we were playing massive battles -- conducting castle
sieges while taking over our parent’s pool tables and
dining rooms for weekends on end.This is how the games work. The basic mechanics of it are in the collecting and building of your army. Each model is worth so many “points” so a game can be any size, but the idea is you and your opponents have armies that are worth the same number of points, to keep the playing field level. You take turns to move models (usually grouped together in “units”) and simulate the casting of spells, showers of arrows, and combat with rolls of the dice, based on each model’s start line.
It’s less confusing than it sounds. Trust me.
After high school, I gave up the game for quite some time, although I did occasionally paint the occasional model here and there, just as one particularly took my fancy. A few years after giving up and selling off my collections, an old mate thought it would be a good idea for us to get up the odd game or two, just to help us keep in touch. It used to be fun, why not get back into it...?
It started again. I bought a few new models and started planning an army of evil barbarian warriors, painting, collecting, and playing games where I tried to outplay my friends. I got a few more models, I painted some more, and all of our collections grew again (even more rapidly this time, what with our increased access to disposable income).
About
this time, we discovered wargaming tournaments. Yes,
there are tournaments. We signed up, we rocked up and
were confronted with a hundred guys all in on the hobby,
many with beautifully-painted armies. Here I was at a
venue with a bar, my army in tow, faced with lots more
opponents for my barbarian warriors to trample into the
ground.At least, that was the plan. It didn’t really work out that way.
I ended up second last, but met a bunch of new mates, many of whom I still catch up with regularly, nearly five years later. I discovered that a lot of nerds like a frosty beverage as much as I do, and that these events were much less serious, and much more fun and frivolous, than I ever would have suspected.
Hooked.
One tournament turned into several, and suddenly it was a good excuse to catch up with mates that were now living interstate, so we did that. We repainted armies as inspiration took us; we entered painting competitions; we discussed new ideas, tactics to try out, different ways to outplay our opponents; relived epic moments; and had quite a few more tasty beverages.
These days I play and even run tournaments, I’ve expanded into a few different games: some true to my Warhammer fantasy roots, others with sci-fi backgrounds, some large scale, others involving only a few models. I’m still trying to improve my painting. There’s always something else.
So, what’s the appeal?
There are really four things that keep me coming back to this hobby:
1.
THE GAMEChess is a fun game, but it’s limited. Yes, you have to outplay your opponent, but you both have the same pieces, they do the same things, and there are only so many squares on the board. Wargaming is a lot like chess, except add to it the ability to customize your army. I could have a pawn hoard to rush across and swamp my opponent, or an elite troop of knights, or a mix of my favorite pieces. This adds the capability to create a force that suits my style of play. Suddenly, you have to play the odds, as most games use dice or a similar system to determine who wins combats, who lives, who dies. So you are not only out-maneuvering your opponent, but also setting traps and stacking the odds in your favor. It really makes you think, enough that it really hurts your brain at times, without set squares on the board and a wider variety of pieces, it adds levels of complexity that really stretch you.
2. THE BACKSTORY
Pretty much all of the companies that produce these games create extensive backgrounds and worlds against which these battles take place. There are libraries of novels, stories, and fiction that you can recreate, but still create your own unique heroes and forces if you would prefer. We all like the moment in a movie when the poor defenceless farmer manages to strike down the evil warlord whilst defending his family and, incidentally, saving the realm. The underdog overcoming the odds, it’s all very epic. So when that happens, when the result of a game hangs on the roll of a single dice, the suspense... it’s fun.
3.
THE ARTISTRYThere’s something to be said for taking a model from bare plastic or metal and slowly creating a beautifully painted piece. Or creating an entire army with their own colours and squad markings and seeing them deployed on a table of carefully made terrain, bunkers, forests, rivers and fortresses. Finishing a project like that is pretty crazy. And seeing other artists’ work, talking to them about how they managed to paint armor to make it look like it was rusting, or a torch to make it look like it is glowing, is all about getting inspiration for your next project. It’s not easy to paint something of that scale to a high quality; it’s just as hard to paint a hundred figures to complete your army, but finishing that project? Pretty awesome.
4. THE CAMARADERIE
Going to wargaming tournaments is as much about playing a game I enjoy as it is about catching up with mates for a beer. I am now lucky to have friends all over the country that I’ve met at tournaments; we get to catch up, talk about new projects, rehash games we’ve had and let our hair down for a weekend of games. There’s the lead up -- where everyone goes on about how well we’re going to do, how many games were going to win, and bets are laid over whether we’ll get that new army painted in time. But in the end it’s just a game, and they are only ever as fun as the people you play it with.
So that’s Tabletop Wargaming in a nutshell. There are multitudes of different games, and there are a bunch of different companies making different models. Curious? Google is your friend. Or ask away here. I’ll even make an attempt to sound like I know what I’m on about.
It’s just a hobby. I like it, and maybe you will, too.
And I promise that lots of wargamers know what deodorant is.
Really.

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